It's a healthy way to start, even so.Įven healthier are the fashions on show. Maybe that's all going to change as people level up. No-one glows like an irradiated comic-book villain. There are no tower-sized shoulderpads, no swords larger than the people weilding them, no-one's on fire or trailing showers of sparks or flurries of leaves behind them as they run. One thing that really stands out in the early stages of the game is how sensible and " realistic" just about every player-character looks. Also, it might be my graphics settings, as discussed earlier. I need to try again and see if the same thing happens before I pass judgment. I have a feeling I made her that way in character creation, though. In close up she barely seems to have any expression at all and her fur seems undiferrentiated and flat. I never felt I was on rails and I kept stopping to take screenshots, which is always a good sign.Ĭharacter Appearances - My character, as I noted in a previous post, does look astonishingly bland. There's a deal of funnelling going on but it's subtly done. It reminds me strongly of Black Desert Online in the grit and detail of the settlements and of Final Fantasy XIV in the way the landscape appears wide and open but really isn't. Within those restrictions, Bless Unleashed looks gorgeous. It's a very great deal more than I can say for New World, where I thought smoke was going to start coming out of the back of the case much of the time I played, even with everything set to full potato. I can run it at higher than that, too, without too many complaints from my computer. That said, even though the game defaults to the lowest possible settings when it sees my specs, when I hike everything up to " Normal" it all runs smoothly and looks good. Frankly, my PC is getting to the age now where pretty soon I'm not going to be able to play new games at all, not even mmorpgs, let alone see them as they're meant to be seen with all the full-on gleams and sparkles. To appreciate Bless Unleashed in all its glory you'd need a much better rig than mine. Graphics - They look pretty good to me but it's probably best to ask someone with a computer that's less than five years old. I definitely found combat easier as a Crusader but then when did Priests ever have levelling easy? The world feels very much as I remembered but the gameplay seems a little different because of the class I've picked. That's always a good sign, uncomfortable though it feels.Īs I play through the same content a few weeks later, I'm surprised to find just how far I got last time and how much I missed along the way. When it ended I had that itchy, unsatisfied feeling that comes when you want to play a particular game and can't. Of all the recent trials and tests I've reported on this summer, the BU open beta was the one I enjoyed the most. I think I've seen enough for a First Impressions piece although nowhere remotely close to enough for a review.Ĭutting to the chase, I really like Bless Unleashed. I've made it out of the tutorial, out of the starting area and past the first city to the next major settlement. Altogether I've racked up just under eight hours so far. I played for most of the late afternoon and evening and enjoyed every minute of it. When the Lumena item from Founder’s Pack still appears in Premium Bag even after using the Lumena item, a “Not available” message will now be shown if you try to use it.On Monday I finally found the time to play Bless Unleashed for more than half an hour. Time Dungeon: Dungeons (5 Players), Dungeons (5 players)įixed an issue where some menu is not closed if a player enters the Dungeon while the menu is open. 10 or higher.įixed a bug where “Unwelcome Guests” in Carzacor cannot be completed even after defeating “Roving Specter”.įixed a bug where players cannot interact with “Aspodel” NPC after completing “A Tangled Web” quest in Tristezza.Ĭorrected the description of the grade and sprint count of the limited Mount from “Launching Anniversary GM Gift Box”.įixed an issue where the obtaining location of “Warrior’s Talent” is not marked correctly during “The Armies of Chaos” quest.ĭungeons (5 Players): Savantis Mausoleum – Altar of Bloodĭungeons (5 Players): Rutus Mines – Halls of the Deadĭungeons (5 Players): Dreamscale Ruins – Sundered Sanctuary Skill cannot be changed now during combat mode.įixed a bug where “The Crescent Moon” Blessing effect is not applied when Mage’s skill “Flame Wave” is Lv. Bless Unleashed Patch Notes (August 9, 2021)įixed an issue where skill damage and cool down are not applied correctly. Bless Unleashed patch 3 will fix a few of these issues.
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